StatusLive Servers online11,795 Players86,398 Populated3,928 Wiped · 3 h155 Interval5 min Date28 OCT 2026

DWG RG-S6707Server sheetchecked 15m ago

Rust Server

Online 208.52.152.91:28031 checked 15m ago

monthly wipes pve
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#6,707top 30%
Last wipe1d agomonthly schedule
Next wipe5d 2hMon 2 Nov, 18:52 UTC
Fig. 1

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0020:0005:0014:00Wiped Mon 26 Oct, 18:52 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

Server fpsWipe
02040608017:0002:0011:0020:0005:0014:00Wiped Mon 26 Oct, 18:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 18:52 UTC, in 5d 2h. Every Monday at 18:52 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak0players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 5d 2hMon 2 Nov, 18:52 UTC
  2. 8d 2hThu 5 Nov, 19:00 UTCFW
  3. 12d 2hMon 9 Nov, 18:52 UTC
  4. 19d 2hMon 16 Nov, 18:52 UTC
  5. 26d 2hMon 23 Nov, 18:52 UTC
  6. 33d 2hMon 30 Nov, 18:52 UTC
  7. 36d 2hThu 3 Dec, 19:00 UTCFW
  8. 40d 2hMon 7 Dec, 18:52 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:52 UTC1d ago – – running 0
Mon 19 Oct, 18:52 UTC8d ago 0 – 7 days 0
Mon 12 Oct, 18:52 UTC15d ago 0 – 7 days 0
Mon 5 Oct, 18:52 UTC22d ago 0 – 7 days 0
Fri 2 Oct, 05:15 UTC26d ago 1 halved by day 2 3.6 days 0
Mon 28 Sep, 18:52 UTC29d ago 2 held half 3.4 days 0
Mon 21 Sep, 18:52 UTC36d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Server, and is it online now?

Rust Server is up at this moment. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days the record is 150 of 168 hours up, 89% of the time. First seen by Rust Graphs on 15 September 2026.

How does Rust Server perform, as measured?

60 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 19,380 entities, buildings, deployables and the rest of the world included. 1,054 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server hosted?

There is no region published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 208.52.152.91:28031 is its address.

On which Rust version is Rust Server running?

On Linux, Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rust Server?

0 of 40 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

Against other Rust servers, where is Rust Server placed?

Within the top 30% of all ranked servers: Rust Server at #6,707 for player hours, seven days recorded.

Wipe times

What is recorded on Rust Server on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On Rust Server, when do wipes occur?

Wipes at Rust Server take place every Monday at 18:52 UTC. Monday 2 November at 18:52 UTC is the date its next wipe is due. The current world has been in use since 45 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

What settings and rules apply on Rust Server?

No gather rate is stated in the name of Rust Server. 10 players per group at most. It runs the pve game mode, no fighting other players. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server?

Seed 495173437 and size 2,000 define the procedural map Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On Rust Server, what is meant by each tag?

Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Server?

Enter client.connect 208.52.152.91:28031 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players Slots: 40.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded