DWG RG-S14839Server sheetchecked 12m ago
FormVII Testing
Online 208.52.153.221:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for FormVII Testing, and is it up?
At this moment FormVII Testing is online. The uptime it reports puts the last restart at about 5 days 5 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is FormVII Testing stable in the figures recorded?
The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 5,346 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,230 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for FormVII Testing?
A region is not published by FormVII Testing. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.52.153.221:28015.
On which Rust version is FormVII Testing running?
On Linux, FormVII Testing runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on FormVII Testing?
Current player count on FormVII Testing: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for FormVII Testing?
Over the last seven days, FormVII Testing records #14,839 for player hours: the top 67% of all ranked servers.
Wipe data
What happens on FormVII Testing on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on FormVII Testing?
Too few wipes are on record for FormVII Testing to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 25 days 4 hours ago.
Settings
What settings and rules apply on FormVII Testing?
Gather rate for FormVII Testing: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has FormVII Testing loaded?
Size 1,000 with seed 1337: that is the procedural map FormVII Testing runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
On Rust Graphs, which lists and filters contain FormVII Testing?
On Rust Graphs, FormVII Testing is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on FormVII Testing?
The game's server browser reads these tags from FormVII Testing: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join FormVII Testing?
Enter client.connect 208.52.153.221:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.