StatusLive Servers online11,621 Players36,576 Populated2,894 Wiped · 3 h57 Interval5 min Date28 OCT 2026

DWG RG-S4072Server sheetchecked 12m ago

№[3] D2S Ultimate PvE 1000 Zombies Raidable Base

Online 208.52.153.33:28019 checked 12m ago

monthly wipes moddedoxide
Connect
Players now 0/ 40 0% full
7-day average1peak 5
Rank#4,072top 18%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base
Fig. 2

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:27 UTC FW26d ago 8 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, and is it online now?

Right now, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is recorded as online. Counted from its reported uptime, the last restart was about 14 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 26. Counted at its highest: 162,471 entities, buildings, deployables and the rest of the world included. 4,504 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

A region is not published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 208.52.153.33:28019.

What Rust version is recorded for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

At the last refresh, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base recorded 0 players across 40 slots. The seven-day mean is 1 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 20:00 UTC: 3 players.

Against other Rust servers, where is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base placed?

Player hours over seven days place №[3] D2S Ultimate PvE 1000 Zombies Raidable Base at #4,072, within the top 18% of ranked servers.

Wipe data

What happens on №[3] D2S Ultimate PvE 1000 Zombies Raidable Base on the day of a wipe?

The recent wipes averaged a busiest count of 8 players. 44 hours after the latest wipe, the crowd peaked.

On №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, when do wipes occur?

Once a month, with the force wipe, is when №[3] D2S Ultimate PvE 1000 Zombies Raidable Base wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 26 days 8 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Gather rate for №[3] D2S Ultimate PvE 1000 Zombies Raidable Base: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the minigames & battle royale game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

On which map is №[3] D2S Ultimate PvE 1000 Zombies Raidable Base played?

Seed 526093423 and size 4,000 define the procedural map №[3] D2S Ultimate PvE 1000 Zombies Raidable Base generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does №[3] D2S Ultimate PvE 1000 Zombies Raidable Base appear among the Rust Graphs lists and filters?

On Rust Graphs, №[3] D2S Ultimate PvE 1000 Zombies Raidable Base is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, Rust roleplay servers and Rust zombie servers, plotted. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, what is meant by each tag?

Tags published by №[3] D2S Ultimate PvE 1000 Zombies Raidable Base, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^c (Creative): No gathering is needed; build freely in this sandbox; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to №[3] D2S Ultimate PvE 1000 Zombies Raidable Base?

Connect with client.connect 208.52.153.33:28019: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://d2s.tebex.io/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^r,^c,^e,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative No gathering is needed; build freely in this sandbox.
^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded