DWG RG-S3560Server sheetchecked 11m ago
№[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events
Online 208.52.153.33:28049 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:28 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events online, and what uptime has been recorded?
Right now, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events is recorded as online. About 21 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 110,204 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,800 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
No region is published by №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 208.52.153.33:28049.
What Rust version is recorded for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
On Linux, №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
0 of 60 slots on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 6. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 3 players.
What rank has been recorded for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Within the top 16% of all ranked servers: №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events at #3,560 for player hours, seven days recorded.
Schedules
What is recorded on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events on wipe day?
At their busiest, its recent wipes drew 6 players on average. 36 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Once a month, with the force wipe, is when №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 15 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which rules and settings are recorded for №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The name of №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events records no gather rate. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is off.
Which map has №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events loaded?
Size 4,000 with seed 1903718342: that is the procedural map №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
The Rust Graphs lists that carry №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, Rust roleplay servers and Rust zombie servers, plotted. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp60 (Max players): Slots: 60; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^r (Roleplay): The server type is roleplay; ^c (Creative): No gathering is needed; build freely in this sandbox; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to №[1] D2S Overrun-Z PvE 1000 Zombies Raidable Bases Events?
Enter client.connect 208.52.153.33:28049 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://d2s.tebex.io/.
Server tags
Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp60
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
^c
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.