StatusLive Servers online11,675 Players46,574 Populated2,995 Wiped · 3 h93 Interval5 min Date30 OCT 2026

DWG RG-S3167Server sheetchecked 6m ago

№[4] D2S WarZone PvE 1000 Zombies Raidable Bases

Online 208.52.153.33:28079 checked 6m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 40 0% full
7-day average1peak 6
Rank#3,167top 14%
Last wipe28d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases
Fig. 2

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:50 UTC FW28d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, and is it online now?

At this moment №[4] D2S WarZone PvE 1000 Zombies Raidable Bases is online. The uptime it reports puts the last restart at about 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases perform, as measured?

Average server fps over the last 48 hours is 30; the lowest was 24. Counted at its highest: 140,416 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,162 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

There is no region published by №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 208.52.153.33:28079.

On which Rust version is №[4] D2S WarZone PvE 1000 Zombies Raidable Bases running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

At the last refresh, №[4] D2S WarZone PvE 1000 Zombies Raidable Bases recorded 0 players across 40 slots. Averaged across seven days, the player count is 1, with a peak of 6. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 4 players.

What rank has been recorded for №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Player hours over seven days place №[4] D2S WarZone PvE 1000 Zombies Raidable Bases at #3,167, within the top 14% of ranked servers.

Wipe data

What is recorded on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases on wipe day?

An average of 10 players was recorded at the busiest point of its recent wipes. At 26 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Once a month, with the force wipe, is when №[4] D2S WarZone PvE 1000 Zombies Raidable Bases wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 7 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases run, and what rules?

The name of №[4] D2S WarZone PvE 1000 Zombies Raidable Bases records no gather rate. The group limit is 8 players, the game's default. It runs the build & creative game mode, sandbox building, no gathering. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has №[4] D2S WarZone PvE 1000 Zombies Raidable Bases loaded?

Seed 1704574028 and size 4,250 define the procedural map №[4] D2S WarZone PvE 1000 Zombies Raidable Bases generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does №[4] D2S WarZone PvE 1000 Zombies Raidable Bases appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry №[4] D2S WarZone PvE 1000 Zombies Raidable Bases are: Modded Rust servers, Rust build servers, plotted live, Rust creative servers, Rust roleplay servers and Rust zombie servers, plotted. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On №[4] D2S WarZone PvE 1000 Zombies Raidable Bases, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^r (Roleplay): Roleplay: that is the server type; ^c (Creative): Build what you like without gathering, in sandbox mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags №[4] D2S WarZone PvE 1000 Zombies Raidable Bases publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join №[4] D2S WarZone PvE 1000 Zombies Raidable Bases?

Enter client.connect 208.52.153.33:28079 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://d2s.tebex.io/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^r
Roleplay Roleplay: that is the server type.
^c
Creative Build what you like without gathering, in sandbox mode.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded