StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 7d ago

osmium dev extcheck-managed (local)

Offline 208.88.69.27:28841 checked 7d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on osmium dev extcheck-managed (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:38 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is osmium dev extcheck-managed (local), and is it online now?

The current state of osmium dev extcheck-managed (local) is offline, with the last sighting 7 days 1 hours ago. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. On 22 October 2026 is when Rust Graphs first saw it.

What location is recorded for osmium dev extcheck-managed (local)?

No region is published by osmium dev extcheck-managed (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.88.69.27:28841.

What Rust version is recorded for osmium dev extcheck-managed (local)?

Rust network protocol 2634 and build 167231 on Linux: that is what osmium dev extcheck-managed (local) runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on osmium dev extcheck-managed (local)?

No response from osmium dev extcheck-managed (local); the server was last seen 7 days 1 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does osmium dev extcheck-managed (local) hold?

Player hours over seven days place osmium dev extcheck-managed (local) at #15,349, within the top 69% of ranked servers.

Schedules

What is recorded on osmium dev extcheck-managed (local) on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on osmium dev extcheck-managed (local)?

The record of osmium dev extcheck-managed (local)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 7 days 1 hours ago.

Map and rules

What settings and rules apply on osmium dev extcheck-managed (local)?

The name of osmium dev extcheck-managed (local) records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has osmium dev extcheck-managed (local) loaded?

osmium dev extcheck-managed (local) runs a procedural map, which the game generates.

Lists and filters

Where does osmium dev extcheck-managed (local) appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry osmium dev extcheck-managed (local) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on osmium dev extcheck-managed (local)?

Tags published by osmium dev extcheck-managed (local), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): 167231 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; osmium (Custom tag): Set by the owner or a plugin, not by standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to osmium dev extcheck-managed (local)?

Connect with client.connect 208.88.69.27:28841: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build 167231 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

osmium
Custom tag Set by the owner or a plugin, not by standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded