DWG RG-S15349Server sheetchecked 6d ago
osmium dev rustedit-check (local)
Offline 208.88.69.27:28851 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:59 UTC6d ago | 0 | – | running | 0 |
| Sat 17 Oct, 23:07 UTC11d ago | 0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is osmium dev rustedit-check (local), and is it online now?
The current state of osmium dev rustedit-check (local) is offline, with the last sighting 6 days 5 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 17 October 2026.
In which location is osmium dev rustedit-check (local) hosted?
No region is published by osmium dev rustedit-check (local). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 208.88.69.27:28851 is its address.
What Rust version is recorded for osmium dev rustedit-check (local)?
Rust network protocol 2634 and build 167231 on Linux: that is what osmium dev rustedit-check (local) runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on osmium dev rustedit-check (local)?
osmium dev rustedit-check (local) is not responding at the latest refresh; the last record of it online is 6 days 5 hours ago. Averaged across seven days, the player count is 0.
In the rankings, which position does osmium dev rustedit-check (local) hold?
Over the last seven days, osmium dev rustedit-check (local) records #15,349 for player hours: the top 69% of all ranked servers.
Schedules
What happens on osmium dev rustedit-check (local) on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for osmium dev rustedit-check (local)?
The record of osmium dev rustedit-check (local)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 6 days 5 hours ago.
Settings
Which rules and settings are recorded for osmium dev rustedit-check (local)?
No gather rate is stated in the name of osmium dev rustedit-check (local). The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
Where does osmium dev rustedit-check (local) appear among the Rust Graphs lists and filters?
These Rust Graphs lists include osmium dev rustedit-check (local): Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On osmium dev rustedit-check (local), what is meant by each tag?
The game's server browser reads these tags from osmium dev rustedit-check (local): gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; osmium (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to osmium dev rustedit-check (local)?
In Rust, press F1 and type client.connect 208.88.69.27:28851 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Other
osmium
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.