DWG RG-S15358Server sheetchecked 6d ago
osmium dev rustedit-check (local)
Offline 208.88.69.27:28855 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is osmium dev rustedit-check (local) online, and what uptime has been recorded?
Last seen 6 days 8 hours ago; right now osmium dev rustedit-check (local) is offline. For the last 6 full days the record is 0 of 144 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
In which location is osmium dev rustedit-check (local) hosted?
No region is published by osmium dev rustedit-check (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 208.88.69.27:28855.
What Rust version is recorded for osmium dev rustedit-check (local)?
Rust network protocol 2634 and build 167231 on Linux: that is what osmium dev rustedit-check (local) runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on osmium dev rustedit-check (local)?
No response from osmium dev rustedit-check (local); the server was last seen 6 days 8 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is osmium dev rustedit-check (local) placed?
Over the last seven days, osmium dev rustedit-check (local) records #15,358 for player hours: the top 69% of all ranked servers.
Schedules
On osmium dev rustedit-check (local), what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
On osmium dev rustedit-check (local), when do wipes occur?
Too few wipes are on record for osmium dev rustedit-check (local) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 8 hours ago the current world was made.
Settings
What settings and rules apply on osmium dev rustedit-check (local)?
No gather rate is stated in the name of osmium dev rustedit-check (local). Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does osmium dev rustedit-check (local) appear among the Rust Graphs lists and filters?
On Rust Graphs, osmium dev rustedit-check (local) is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on osmium dev rustedit-check (local)?
Tags published by osmium dev rustedit-check (local), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; osmium (Custom tag): Set by the owner or a plugin, not by standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join osmium dev rustedit-check (local)?
Connect with client.connect 208.88.69.27:28855: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Other
osmium
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.