StatusLive Servers online11,766 Players66,169 Populated3,487 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S15880Server sheetchecked 21d ago

osmium dev osmw-bridge (local)

Offline 208.88.69.27:28877 checked 21d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,880top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on osmium dev osmw-bridge (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for osmium dev osmw-bridge (local), and is it up?

The current state of osmium dev osmw-bridge (local) is offline, with the last sighting 21 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

In which location is osmium dev osmw-bridge (local) hosted?

A region is not published by osmium dev osmw-bridge (local). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 208.88.69.27:28877 is its address.

On which Rust version is osmium dev osmw-bridge (local) running?

On Linux, osmium dev osmw-bridge (local) runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for osmium dev osmw-bridge (local)?

No response from osmium dev osmw-bridge (local); the server was last seen 21 days 1 hours ago.

What rank has been recorded for osmium dev osmw-bridge (local)?

Within the top 72% of all ranked servers: osmium dev osmw-bridge (local) at #15,880 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for osmium dev osmw-bridge (local)?

Too few wipes are on record for osmium dev osmw-bridge (local) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 1 hours ago.

Rules and settings

What settings and rules apply on osmium dev osmw-bridge (local)?

The name of osmium dev osmw-bridge (local) records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for osmium dev osmw-bridge (local)?

A procedural map, generated by the game, is what osmium dev osmw-bridge (local) runs.

Filters

On Rust Graphs, which lists and filters contain osmium dev osmw-bridge (local)?

The Rust Graphs lists that carry osmium dev osmw-bridge (local) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on osmium dev osmw-bridge (local)?

Tags published by osmium dev osmw-bridge (local), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to osmium dev osmw-bridge (local)?

Connect with client.connect 208.88.69.27:28877: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded