DWG RG-S15874Server sheetchecked 20d ago
osmium dev w17-dev (local)
Offline 208.88.69.27:28904 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 0 hours in, with 6 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:05 UTC20d ago | 24+6 queue | – | running | 24 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is osmium dev w17-dev (local), and is it online now?
osmium dev w17-dev (local) is offline at this moment; 20 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.
In which location is osmium dev w17-dev (local) hosted?
There is no region published by osmium dev w17-dev (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 208.88.69.27:28904 is its address.
What Rust version is recorded for osmium dev w17-dev (local)?
Rust network protocol 2634 and build 167231 on Linux: that is what osmium dev w17-dev (local) runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on osmium dev w17-dev (local)?
osmium dev w17-dev (local) is not responding at the latest refresh; the last record of it online is 20 days 20 hours ago.
What rank has been recorded for osmium dev w17-dev (local)?
Player hours over seven days place osmium dev w17-dev (local) at #15,874, within the top 72% of ranked servers.
Schedules
What is recorded on osmium dev w17-dev (local) on wipe day?
An average of 24 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe the crowd peaked, with 6 further players waiting in the queue.
On osmium dev w17-dev (local), when do wipes occur?
The record of osmium dev w17-dev (local)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 23 hours ago.
Settings
Which settings does osmium dev w17-dev (local) run, and what rules?
No gather rate is stated in the name of osmium dev w17-dev (local). The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is osmium dev w17-dev (local) played?
osmium dev w17-dev (local) runs a procedural map, which the game generates.
Tags
Where does osmium dev w17-dev (local) appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry osmium dev w17-dev (local) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on osmium dev w17-dev (local)?
gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags osmium dev w17-dev (local) publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to osmium dev w17-dev (local)?
In Rust, press F1 and type client.connect 208.88.69.27:28904 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.