DWG RG-S15831Server sheetchecked 21d ago
osmium dev cs1 (local)
Offline 208.88.69.27:28920 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:42 UTC21d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for osmium dev cs1 (local), and is it up?
The current state of osmium dev cs1 (local) is offline, with the last sighting 21 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 8 October 2026.
What location is recorded for osmium dev cs1 (local)?
A region is not published by osmium dev cs1 (local). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 208.88.69.27:28920.
On which Rust version is osmium dev cs1 (local) running?
Rust network protocol 2634 and build 167231 on Linux: that is what osmium dev cs1 (local) runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for osmium dev cs1 (local)?
No response from osmium dev cs1 (local); the server was last seen 21 days 5 hours ago.
In the rankings, which position does osmium dev cs1 (local) hold?
Player hours over seven days place osmium dev cs1 (local) at #15,831, within the top 72% of ranked servers.
Wipe times
What is recorded on osmium dev cs1 (local) on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On osmium dev cs1 (local), when do wipes occur?
Too few wipes are on record for osmium dev cs1 (local) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 5 hours ago.
Settings
Which rules and settings are recorded for osmium dev cs1 (local)?
No gather rate is stated in the name of osmium dev cs1 (local). No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has osmium dev cs1 (local) loaded?
osmium dev cs1 (local) runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain osmium dev cs1 (local)?
On Rust Graphs, osmium dev cs1 (local) is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On osmium dev cs1 (local), what is meant by each tag?
Tags published by osmium dev cs1 (local), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): 4 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join osmium dev cs1 (local)?
Enter client.connect 208.88.69.27:28920 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.