StatusLive Servers online11,659 Players48,364 Populated3,165 Wiped · 3 h117 Interval5 min Date29 OCT 2026

DWG RG-S15867Server sheetchecked 20d ago

osmium dev render-ui (local)

Offline 208.88.69.27:28980 checked 20d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,867top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on osmium dev render-ui (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is osmium dev render-ui (local), and is it online now?

osmium dev render-ui (local) is offline at this moment; 20 days 20 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.

What location is recorded for osmium dev render-ui (local)?

No region is published by osmium dev render-ui (local). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 208.88.69.27:28980.

What Rust version is recorded for osmium dev render-ui (local)?

On Linux, osmium dev render-ui (local) runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for osmium dev render-ui (local)?

The latest refresh records osmium dev render-ui (local) as offline, last seen 20 days 20 hours ago.

In the rankings, which position does osmium dev render-ui (local) hold?

Within the top 72% of all ranked servers: osmium dev render-ui (local) at #15,867 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for osmium dev render-ui (local)?

The record of osmium dev render-ui (local)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 20 days 20 hours ago.

Map and rules

Which rules and settings are recorded for osmium dev render-ui (local)?

The name of osmium dev render-ui (local) records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is osmium dev render-ui (local) played?

osmium dev render-ui (local) runs a procedural map, which the game generates.

Tags

Where does osmium dev render-ui (local) appear among the Rust Graphs lists and filters?

On Rust Graphs, osmium dev render-ui (local) is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on osmium dev render-ui (local)?

The game's server browser reads these tags from osmium dev render-ui (local): gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to osmium dev render-ui (local)?

Enter client.connect 208.88.69.27:28980 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players Slots: 4.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded