StatusLive Servers online11,744 Players55,501 Populated3,172 Wiped · 3 h123 Interval5 min Date30 OCT 2026

DWG RG-S15848Server sheetchecked 21d ago

osmium dev render-c (local)

Offline 208.88.69.27:28990 checked 21d ago

moddedoxide
Connect
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on osmium dev render-c (local)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
17 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
129 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
31 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
9 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
40 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
160 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is osmium dev render-c (local) online, and what uptime has been recorded?

Last seen 21 days 10 hours ago; right now osmium dev render-c (local) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 8 October 2026.

In which location is osmium dev render-c (local) hosted?

No region is published by osmium dev render-c (local). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 208.88.69.27:28990.

What Rust version is recorded for osmium dev render-c (local)?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on osmium dev render-c (local). To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on osmium dev render-c (local)?

No response from osmium dev render-c (local); the server was last seen 21 days 10 hours ago.

Against other Rust servers, where is osmium dev render-c (local) placed?

Player hours over seven days place osmium dev render-c (local) at #15,848, within the top 72% of ranked servers.

Wipe data

What wipe schedule has been recorded for osmium dev render-c (local)?

osmium dev render-c (local)'s rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 21 days 10 hours ago.

Map and rules

Which rules and settings are recorded for osmium dev render-c (local)?

The name of osmium dev render-c (local) records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is osmium dev render-c (local) played?

A procedural map, generated by the game, is what osmium dev render-c (local) runs.

Filters

Where does osmium dev render-c (local) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include osmium dev render-c (local): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On osmium dev render-c (local), what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags osmium dev render-c (local) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is osmium dev render-c (local) joined?

Connect with client.connect 208.88.69.27:28990: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded