DWG RG-S15339Server sheetchecked 1d ago
[US] Bluezone101
Offline NA 209.126.2.184:28038 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC7d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:22 UTC FW27d ago | 0 | – | 19.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [US] Bluezone101 online, and what uptime has been recorded?
Last seen 35 hours ago; right now [US] Bluezone101 is offline. Counted from its reported uptime, the last restart was about 4 minutes ago. 156 of 168 hours up over the last 7 full days, which is 93% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
Is [US] Bluezone101 stable in the figures recorded?
Average server fps over the last 48 hours is 43; the lowest was 19. Counted at its highest: 47,068 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,981 MB. Players feel low fps and a climbing entity count as lag.
In which location is [US] Bluezone101 hosted?
In North America [US] Bluezone101 lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 209.126.2.184:28038 is its address.
On which Rust version is [US] Bluezone101 running?
On Linux, [US] Bluezone101 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for [US] Bluezone101?
[US] Bluezone101 is not responding at the latest refresh; the last record of it online is 35 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for [US] Bluezone101?
The same seven-day player-hour count places [US] Bluezone101 at #1,521 within North America, #15,339 across all ranked servers and in the top 69% of them.
Schedules
On [US] Bluezone101, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [US] Bluezone101?
Once a month, with the force wipe, is when [US] Bluezone101 wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 7 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Settings
Which rules and settings are recorded for [US] Bluezone101?
The name of [US] Bluezone101 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is [US] Bluezone101 played?
Seed 330014502 and size 4,250 define the procedural map [US] Bluezone101 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain [US] Bluezone101?
On Rust Graphs, [US] Bluezone101 is placed in these lists: Modded Rust servers, Rust tutorial servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
On [US] Bluezone101, what is meant by each tag?
The game's server browser reads these tags from [US] Bluezone101: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^t (Tutorial on): The tutorial from Facepunch is open to new players here; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join [US] Bluezone101?
In Rust, press F1 and type client.connect 209.126.2.184:28038 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^t,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.