StatusLive Servers online11,882 Players97,865 Populated3,914 Wiped · 3 h398 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 8m ago

My Apex Rust Server

Online 209.192.183.135:25576 checked 8m ago

moddedoxide
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on My Apex Rust Server
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 17:30 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Apex Rust Server, and is it online now?

My Apex Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.

How does My Apex Rust Server perform, as measured?

The last 48 hours give an average of 223 server fps and a floor of 194. Counted at its highest: 69,381 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,454 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for My Apex Rust Server?

There is no region published by My Apex Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 209.192.183.135:25576.

What Rust version is recorded for My Apex Rust Server?

On Linux, My Apex Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on My Apex Rust Server?

At the last refresh, My Apex Rust Server recorded 0 players across 200 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for My Apex Rust Server?

Within the top 69% of all ranked servers: My Apex Rust Server at #15,341 for player hours, seven days recorded.

Wipe times

What happens on My Apex Rust Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 5 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on My Apex Rust Server?

My Apex Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 23 hours ago the current world was made.

Rules and settings

What settings and rules apply on My Apex Rust Server?

No gather rate is stated in the name of My Apex Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for My Apex Rust Server?

Size 3,500 with seed 7259103: that is the procedural map My Apex Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain My Apex Rust Server?

These Rust Graphs lists include My Apex Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On My Apex Rust Server, what is meant by each tag?

The game's server browser reads these tags from My Apex Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Apex Rust Server joined?

Connect with client.connect 209.192.183.135:25576: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded