StatusLive Servers online11,840 Players80,134 Populated3,897 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S15400Server sheetchecked 7m ago

Chris Rust Server | ScalaCube

Online 209.192.185.201:2065 checked 7m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Chris Rust Server | ScalaCube
Fig. 2

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC18d ago 1 – running 0
Fri 18 Sep, 12:32 UTC39d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Chris Rust Server | ScalaCube, and is it online now?

At this moment Chris Rust Server | ScalaCube is online. The uptime it reports puts the last restart at about 18 days ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Chris Rust Server | ScalaCube perform, as measured?

The last 48 hours give an average of 64 server fps and a floor of 33. Counted at its highest: 107,455 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 9,842 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Chris Rust Server | ScalaCube?

There is no region published by Chris Rust Server | ScalaCube. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 209.192.185.201:2065 is its address.

On which Rust version is Chris Rust Server | ScalaCube running?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on Chris Rust Server | ScalaCube. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Chris Rust Server | ScalaCube?

0 of 150 slots on Chris Rust Server | ScalaCube are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for Chris Rust Server | ScalaCube?

Player hours over seven days place Chris Rust Server | ScalaCube at #15,400, within the top 69% of ranked servers.

Schedules

What happens on Chris Rust Server | ScalaCube on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Chris Rust Server | ScalaCube?

The record of Chris Rust Server | ScalaCube's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 18 days 2 hours ago.

Settings

Which rules and settings are recorded for Chris Rust Server | ScalaCube?

No gather rate is stated in the name of Chris Rust Server | ScalaCube. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Chris Rust Server | ScalaCube played?

Chris Rust Server | ScalaCube runs a procedural map of size 4,250 with seed 8471923, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Chris Rust Server | ScalaCube appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Chris Rust Server | ScalaCube: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Chris Rust Server | ScalaCube, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Chris Rust Server | ScalaCube publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Chris Rust Server | ScalaCube?

Enter client.connect 209.192.185.201:2065 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded