StatusLive Servers online11,752 Players56,681 Populated3,410 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 10m ago

fghf

Online 209.192.255.166:26721 checked 10m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Fig. 1Players on fghf
Fig. 2

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for fghf, and is it up?

fghf is up at this moment. Counted from its reported uptime, the last restart was about 6 days 11 hours ago. For the last 5 full days the record is 120 of 120 hours up, 100% of the time. First seen by Rust Graphs on 22 October 2026.

Is fghf stable in the figures recorded?

The last 48 hours give an average of 236 server fps and a floor of 222. Counted at its highest: 14,855 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,555 MB. Players feel low fps and a climbing entity count as lag.

In which location is fghf hosted?

There is no region published by fghf. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 209.192.255.166:26721 is its address.

On which Rust version is fghf running?

Rust network protocol 2634 and build 167781 on Linux: that is what fghf runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on fghf?

Current player count on fghf: 0, of 40 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does fghf hold?

Over the last seven days, fghf records #15,344 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on fghf?

The record of fghf's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 3 hours ago.

Rules and settings

What settings and rules apply on fghf?

Gather rate for fghf: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for fghf?

Size 2,000 with seed 425293779: that is the procedural map fghf runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does fghf appear among the Rust Graphs lists and filters?

These Rust Graphs lists include fghf: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on fghf?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags fghf publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to fghf?

Enter client.connect 209.192.255.166:26721 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded