DWG RG-S15338Server sheetchecked 10m ago
Clan AFK: Rust & Ruin
Online 209.192.255.27:21495 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Clan AFK: Rust & Ruin, and is it online now?
At this moment Clan AFK: Rust & Ruin is online. Counted from its reported uptime, the last restart was about 24 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 15 October 2026 is when Rust Graphs first saw it.
Is Clan AFK: Rust & Ruin stable in the figures recorded?
236 server fps on average over the last 48 hours, and never under 227. Counted at its highest: 16,460 entities, buildings, deployables and the rest of the world included. 6,217 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Clan AFK: Rust & Ruin?
There is no region published by Clan AFK: Rust & Ruin. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 209.192.255.27:21495.
What Rust version is recorded for Clan AFK: Rust & Ruin?
Rust network protocol 2635 and build 168909 on Linux: that is what Clan AFK: Rust & Ruin runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Clan AFK: Rust & Ruin?
Current player count on Clan AFK: Rust & Ruin: 0, of 125 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Clan AFK: Rust & Ruin placed?
Within the top 69% of all ranked servers: Clan AFK: Rust & Ruin at #15,338 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for Clan AFK: Rust & Ruin?
Clan AFK: Rust & Ruin's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 13 hours ago.
Map and rules
Which settings does Clan AFK: Rust & Ruin run, and what rules?
Gather rate for Clan AFK: Rust & Ruin: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Clan AFK: Rust & Ruin played?
Size 2,000 with seed 484554513: that is the procedural map Clan AFK: Rust & Ruin runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Clan AFK: Rust & Ruin appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Clan AFK: Rust & Ruin are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Clan AFK: Rust & Ruin?
gmrust (Game mode): Standard survival, as Rust plays; mp125 (Max players): 125 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Clan AFK: Rust & Ruin publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Clan AFK: Rust & Ruin?
Enter client.connect 209.192.255.27:21495 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.clanafk.com.
Server tags
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
