DWG RG-S2316Server sheetchecked 15m ago
Oil City Alberta
Online NA 209.89.169.161:28515 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW27d ago | 13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Oil City Alberta, and is it up?
Oil City Alberta is up at this moment. The uptime it reports puts the last restart at about 51 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does Oil City Alberta perform, as measured?
Average server fps over the last 48 hours is 60; the lowest was 52. Counted at its highest: 104,568 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,104 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Oil City Alberta?
In North America Oil City Alberta lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 209.89.169.161:28515 is its address.
What Rust version is recorded for Oil City Alberta?
On Linux, Oil City Alberta runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for Oil City Alberta?
0 of 100 slots on Oil City Alberta are taken at the latest refresh. Averaged across seven days, the player count is 2, with a peak of 7. Over the last 48 hours the busiest hour was 04:00 UTC, at an average of 4 players.
Against other Rust servers, where is Oil City Alberta placed?
Across seven days, player hours give Oil City Alberta #2,316 globally and #370 in North America, a top 10% position among ranked servers.
Schedules
What happens on Oil City Alberta on the day of a wipe?
The recent wipes averaged a busiest count of 13 players. 9 hours after the latest wipe, the crowd peaked.
On Oil City Alberta, when do wipes occur?
The force wipe is the only wipe at Oil City Alberta, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 17 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does Oil City Alberta run, and what rules?
No gather rate is stated in the name of Oil City Alberta. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. The plugin count is Oxide. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is Oil City Alberta played?
Seed 885416230 and size 4,000 define the procedural map Oil City Alberta generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Oil City Alberta appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Oil City Alberta: Rust community servers, plotted, Rust server list: North America and Vanilla Rust servers. These filters on the server list return it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Oil City Alberta, what is meant by each tag?
The game's server browser reads these tags from Oil City Alberta: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Oil City Alberta joined?
Connect with client.connect 209.89.169.161:28515: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/HWYQtdtGPd.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
