DWG RG-S7098Server sheetchecked 11m ago
KILLING ME RUST
Online 210.131.209.245:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:39 UTC21d ago | 8 | – | running | 6 |
| Fri 2 Oct, 11:08 UTC26d ago | 9 | held half | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is KILLING ME RUST online, and what uptime has been recorded?
KILLING ME RUST is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does KILLING ME RUST perform, as measured?
Average server fps over the last 48 hours is 118; the lowest was 81. Counted at its highest: 122,783 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,432 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for KILLING ME RUST?
There is no region published by KILLING ME RUST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 210.131.209.245:28015 is its address.
What Rust version is recorded for KILLING ME RUST?
On Linux, KILLING ME RUST runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on KILLING ME RUST?
At the last refresh, KILLING ME RUST recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 0 players.
What rank has been recorded for KILLING ME RUST?
Over the last seven days, KILLING ME RUST records #7,098 for player hours: the top 32% of all ranked servers.
Wipe times
On KILLING ME RUST, what does the data show for wipe day?
An average of 8 players was recorded at the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What wipe schedule has been recorded for KILLING ME RUST?
The record of KILLING ME RUST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 12 hours ago the current world was made.
Settings
What settings and rules apply on KILLING ME RUST?
Gather rate for KILLING ME RUST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is KILLING ME RUST played?
Size 4,600 with seed 6673174: that is the procedural map KILLING ME RUST runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does KILLING ME RUST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include KILLING ME RUST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on KILLING ME RUST?
Tags published by KILLING ME RUST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is KILLING ME RUST joined?
Enter client.connect 210.131.209.245:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.