StatusLive Servers online11,679 Players48,756 Populated3,222 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S3598Server sheetchecked 12m ago

[KR] Casual Hybrid Server

Online 210.217.125.141:28015 checked 12m ago

quad biweekly wipes moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average1peak 4
Rank#3,598top 16%
Last wipe12d agobiweekly schedule
Next wipe1d 22hThu 29 Oct, 23:55 UTC
Fig. 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [KR] Casual Hybrid Server
Fig. 2

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, and #231 of the quad servers (top 28%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:55 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 1d 22hThu 29 Oct, 23:55 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 15d 22hThu 12 Nov, 23:55 UTC
  4. 29d 22hThu 26 Nov, 23:55 UTC
  5. 36d 17hThu 3 Dec, 19:00 UTCFW
  6. 43d 22hThu 10 Dec, 23:55 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:55 UTC12d ago 5 – running 0
Fri 2 Oct, 06:14 UTC25d ago 3 held half 13.7 days 0
Thu 17 Sep, 23:37 UTC40d ago 3 halved by day 12 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is [KR] Casual Hybrid Server, and is it online now?

[KR] Casual Hybrid Server is up at this moment. About 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [KR] Casual Hybrid Server stable in the figures recorded?

135 server fps on average over the last 48 hours, and never under 112. Counted at its highest: 102,597 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,546 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [KR] Casual Hybrid Server?

Asia is where the name of [KR] Casual Hybrid Server points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 210.217.125.141:28015.

What Rust version is recorded for [KR] Casual Hybrid Server?

On Windows, [KR] Casual Hybrid Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [KR] Casual Hybrid Server?

1 of 50 slots on [KR] Casual Hybrid Server are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 4. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 3 players.

What rank has been recorded for [KR] Casual Hybrid Server?

Player hours over seven days place [KR] Casual Hybrid Server at #3,598, within the top 16% of ranked servers. Within the quad group it places #231.

Wipe data

What is recorded on [KR] Casual Hybrid Server on wipe day?

At their busiest, its recent wipes drew 4 players on average. 14 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases the crowd was below half by day 12.

What wipe schedule has been recorded for [KR] Casual Hybrid Server?

Too few of [KR] Casual Hybrid Server's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Thursday 29 October at 23:55 UTC is the date its next wipe is due. The world it runs now was made 12 days 1 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on [KR] Casual Hybrid Server?

The name of [KR] Casual Hybrid Server records no gather rate. Groups: 4 players maximum (quad). It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [KR] Casual Hybrid Server played?

Seed 510501 and size 3,850 define the procedural map [KR] Casual Hybrid Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [KR] Casual Hybrid Server?

The Rust Graphs lists that carry [KR] Casual Hybrid Server are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [KR] Casual Hybrid Server, what is meant by each tag?

Tags published by [KR] Casual Hybrid Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [KR] Casual Hybrid Server joined?

In Rust, press F1 and type client.connect 210.217.125.141:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded