StatusLive Servers online11,888 Players103,775 Populated3,956 Wiped · 3 h413 Interval5 min Date29 OCT 2026

DWG RG-S4392Server sheetchecked 8m ago

Grand theft Auto 6.2

Online 211.51.104.195:28015 checked 8m ago

moddedcarbon
Connect
Players now 1/ 1 100% full
7-day average1peak 2
Rank#4,392top 20%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.511.5219:0011:0021:0002:0012:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Grand theft Auto 6.2
Fig. 2

Server performance

05010015020019:0011:0021:0002:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:04 UTC22d ago 1 – running 0
Tue 6 Oct, 18:03 UTC23d ago 1 – 0.4 days 1
Fri 2 Oct, 03:45 UTC27d ago 1 – 4.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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02
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126 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Grand theft Auto 6.2 online, and what uptime has been recorded?

Grand theft Auto 6.2 is up at this moment. The uptime it reports puts the last restart at about 9 hours ago. 64 of 168 hours up over the last 7 full days, which is 38% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

How does Grand theft Auto 6.2 perform, as measured?

The last 48 hours give an average of 102 server fps and a floor of 66. Counted at its highest: 142,207 entities, buildings, deployables and the rest of the world included. 3,573 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Grand theft Auto 6.2?

A region is not published by Grand theft Auto 6.2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 211.51.104.195:28015 is its address.

What Rust version is recorded for Grand theft Auto 6.2?

On Windows, Grand theft Auto 6.2 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Grand theft Auto 6.2?

1 of 1 slots on Grand theft Auto 6.2 are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 2. The 48-hour peak falls at 14:00 UTC, averaging 2 players.

Against other Rust servers, where is Grand theft Auto 6.2 placed?

Within the top 20% of all ranked servers: Grand theft Auto 6.2 at #4,392 for player hours, seven days recorded.

Wipe data

What is recorded on Grand theft Auto 6.2 on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On Grand theft Auto 6.2, when do wipes occur?

Grand theft Auto 6.2 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 22 days 15 hours ago the current world was made.

Settings

What settings and rules apply on Grand theft Auto 6.2?

No gather rate is stated in the name of Grand theft Auto 6.2. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Grand theft Auto 6.2 played?

Seed 1361858059 and size 4,000 define the procedural map Grand theft Auto 6.2 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Wiped 22 days ago.

Lists and filters

Where does Grand theft Auto 6.2 appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Grand theft Auto 6.2: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Grand theft Auto 6.2?

Tags published by Grand theft Auto 6.2, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Grand theft Auto 6.2?

Enter client.connect 211.51.104.195:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. Expect a queue, since it is full right now.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded