StatusLive Servers online11,637 Players32,508 Populated2,805 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S15150Server sheetchecked 13d ago

relulu_test

Offline 211.7.96.146:28115 checked 13d ago

moddedcarbon
Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,150top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on relulu_test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is relulu_test online, and what uptime has been recorded?

Last seen 13 days 20 hours ago; right now relulu_test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 15 October 2026.

In which location is relulu_test hosted?

A region is not published by relulu_test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 211.7.96.146:28115 is its address.

On which Rust version is relulu_test running?

On Windows, relulu_test runs Rust network protocol 2634 and build 167058. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on relulu_test?

The latest refresh records relulu_test as offline, last seen 13 days 20 hours ago.

Against other Rust servers, where is relulu_test placed?

Over the last seven days, relulu_test records #15,150 for player hours: the top 70% of all ranked servers.

Schedules

Which times and days are wipes plotted at on relulu_test?

The record of relulu_test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 21 hours ago.

Map and rules

What settings and rules apply on relulu_test?

The name of relulu_test records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has relulu_test loaded?

relulu_test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain relulu_test?

The Rust Graphs lists that carry relulu_test are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On relulu_test, what is meant by each tag?

Tags published by relulu_test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join relulu_test?

Enter client.connect 211.7.96.146:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded