DWG RG-S15327Server sheetchecked 11m ago
A Rust Server
Online 212.105.147.238:25673 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Rust Server, and is it up?
At this moment A Rust Server is online. About 13 days 19 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does A Rust Server perform, as measured?
Average server fps over the last 48 hours is 91; the lowest was 59. Counted at its highest: 49,964 entities, buildings, deployables and the rest of the world included. 3,983 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is A Rust Server hosted?
A region is not published by A Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.105.147.238:25673.
What Rust version is recorded for A Rust Server?
Rust network protocol 2634 and build 167781 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on A Rust Server?
0 of 40 slots on A Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does A Rust Server hold?
Player hours over seven days place A Rust Server at #15,327, within the top 69% of ranked servers.
Wipe data
What happens on A Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for A Rust Server?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 13 days 21 hours ago.
Settings
What settings and rules apply on A Rust Server?
No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has A Rust Server loaded?
Size 3,000 with seed 2147483647: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Rust Server: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On A Rust Server, what is meant by each tag?
Tags published by A Rust Server, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to A Rust Server?
Enter client.connect 212.105.147.238:25673 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://atomichost.xyz/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp40
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.