StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 13m ago

EU | AtomicHost Build Server

Online 212.105.147.238:25737 checked 13m ago

moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on EU | AtomicHost Build Server
Fig. 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:38 UTC21d ago 2 – running 0
Mon 5 Oct, 00:00 UTC24d ago 1 halved by day 1 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01 197 / 999
02
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03
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04
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is EU | AtomicHost Build Server online, and what uptime has been recorded?

At this moment EU | AtomicHost Build Server is online. Counted from its reported uptime, the last restart was about 25 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 4 October 2026.

What does the recorded performance of EU | AtomicHost Build Server show?

The last 48 hours give an average of 230 server fps and a floor of 157. Counted at its highest: 114,455 entities, buildings, deployables and the rest of the world included. 3,600 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for EU | AtomicHost Build Server?

No region tag is published by EU | AtomicHost Build Server, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 212.105.147.238:25737 is its address.

What Rust version is recorded for EU | AtomicHost Build Server?

Rust network protocol 2635 and build 168909 on Linux: that is what EU | AtomicHost Build Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on EU | AtomicHost Build Server?

At the last refresh, EU | AtomicHost Build Server recorded 0 players across 150 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is EU | AtomicHost Build Server placed?

Within the top 69% of all ranked servers: EU | AtomicHost Build Server at #15,310 for player hours, seven days recorded.

Schedules

What is recorded on EU | AtomicHost Build Server on wipe day?

At their busiest, its recent wipes drew 2 players on average. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

What wipe schedule has been recorded for EU | AtomicHost Build Server?

EU | AtomicHost Build Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 20 days 21 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for EU | AtomicHost Build Server?

No gather rate is stated in the name of EU | AtomicHost Build Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is EU | AtomicHost Build Server played?

EU | AtomicHost Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain EU | AtomicHost Build Server?

The Rust Graphs lists that carry EU | AtomicHost Build Server are: Europe servers, plotted, Modded Rust servers and Rust build servers, plotted live. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on EU | AtomicHost Build Server?

gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags EU | AtomicHost Build Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join EU | AtomicHost Build Server?

Enter client.connect 212.105.147.238:25737 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://atomichost.xyz/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded