StatusLive Servers online11,715 Players57,218 Populated3,311 Wiped · 3 h174 Interval5 min Date29 OCT 2026

DWG RG-S15049Server sheetchecked 44d ago

MonkeyCode Test Server

Offline 212.107.29.75:28015 checked 44d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,049no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MonkeyCode Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is MonkeyCode Test Server, and is it online now?

MonkeyCode Test Server is offline at this moment; 44 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for MonkeyCode Test Server?

A region is not published by MonkeyCode Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.107.29.75:28015.

What Rust version is recorded for MonkeyCode Test Server?

On Linux, MonkeyCode Test Server runs Rust network protocol 2633 and build 162929. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on MonkeyCode Test Server?

The latest refresh records MonkeyCode Test Server as offline, last seen 44 days 23 hours ago.

Against other Rust servers, where is MonkeyCode Test Server placed?

Over the last seven days, MonkeyCode Test Server records #15,049 for player hours: the top – of all ranked servers.

Schedules

Which times and days are wipes plotted at on MonkeyCode Test Server?

Too few wipes are on record for MonkeyCode Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 55 days 9 hours ago the current world was made.

Map and rules

What settings and rules apply on MonkeyCode Test Server?

No gather rate is stated in the name of MonkeyCode Test Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is MonkeyCode Test Server played?

A procedural map, generated by the game, is what MonkeyCode Test Server runs.

Filters

On Rust Graphs, which lists and filters contain MonkeyCode Test Server?

These Rust Graphs lists include MonkeyCode Test Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On MonkeyCode Test Server, what is meant by each tag?

Tags published by MonkeyCode Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): 162929 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join MonkeyCode Test Server?

Enter client.connect 212.107.29.75:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build 162929 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded