DWG RG-S15347Server sheetchecked 9d ago
Server_217_DevBlog
Offline 212.110.152.61:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:00 UTC30d ago | 0 | – | running | 0 |
| Sun 27 Sep, 14:27 UTC32d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC33d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Server_217_DevBlog, and is it online now?
Last seen 9 days 11 hours ago; right now Server_217_DevBlog is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.
What location is recorded for Server_217_DevBlog?
A region is not published by Server_217_DevBlog. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 212.110.152.61:28015.
On which Rust version is Server_217_DevBlog running?
Rust network protocol 2183 on Windows: that is what Server_217_DevBlog runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Server_217_DevBlog?
Server_217_DevBlog is not responding at the latest refresh; the last record of it online is 9 days 11 hours ago.
In the rankings, which position does Server_217_DevBlog hold?
Player hours over seven days place Server_217_DevBlog at #15,347, within the top 70% of ranked servers.
Schedules
What happens on Server_217_DevBlog on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Server_217_DevBlog?
There is no next wipe to predict at Server_217_DevBlog, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 11 hours ago.
Settings
What settings and rules apply on Server_217_DevBlog?
No gather rate is stated in the name of Server_217_DevBlog. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. VAC is off: that is Valve's anti-cheat.
What is the map for Server_217_DevBlog?
A procedural map, generated by the game, is what Server_217_DevBlog runs.
Filters
Where does Server_217_DevBlog appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Server_217_DevBlog are: Modded Rust servers. These filters on the server list return it: Type: Modded.
Which meaning is attached to each tag on Server_217_DevBlog?
The game's server browser reads these tags from Server_217_DevBlog: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; v2183 (Protocol): To join, your game must be on protocol 2183; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; h5e7466bf (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Server_217_DevBlog joined?
In Rust, press F1 and type client.connect 212.110.152.61:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.