StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S15222Server sheetchecked 28d ago

BastionDEV [RELEASE]

Offline 212.112.119.248:28015 checked 28d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,222top 64%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on BastionDEV [RELEASE]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is BastionDEV [RELEASE] online, and what uptime has been recorded?

BastionDEV [RELEASE] is offline at this moment; 28 days 1 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for BastionDEV [RELEASE]?

No region is published by BastionDEV [RELEASE]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.112.119.248:28015.

On which Rust version is BastionDEV [RELEASE] running?

The platform is Windows and the version is Rust network protocol 2634 and build 166462 on BastionDEV [RELEASE]. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on BastionDEV [RELEASE]?

BastionDEV [RELEASE] is not responding at the latest refresh; the last record of it online is 28 days 1 hours ago.

Against other Rust servers, where is BastionDEV [RELEASE] placed?

Within the top 64% of all ranked servers: BastionDEV [RELEASE] at #15,222 for player hours, seven days recorded.

Wipe data

On BastionDEV [RELEASE], when do wipes occur?

BastionDEV [RELEASE]'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 28 days 2 hours ago the current world was made.

Map and rules

Which settings does BastionDEV [RELEASE] run, and what rules?

The name of BastionDEV [RELEASE] records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for BastionDEV [RELEASE]?

BastionDEV [RELEASE] runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain BastionDEV [RELEASE]?

On Rust Graphs, BastionDEV [RELEASE] is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on BastionDEV [RELEASE]?

Tags published by BastionDEV [RELEASE], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166462 (Build): 166462 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join BastionDEV [RELEASE]?

Enter client.connect 212.112.119.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166462
Build 166462 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded