DWG RG-S7492Server sheetchecked 10m ago
SX PVE
Online 212.22.85.115:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:26 UTC FW28d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is SX PVE, and is it online now?
At this moment SX PVE is online. The uptime it reports puts the last restart at about 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of SX PVE show?
72 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 113,470 entities, buildings, deployables and the rest of the world included. 4,513 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for SX PVE?
No region is published by SX PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 212.22.85.115:28015.
On which Rust version is SX PVE running?
On Linux, SX PVE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on SX PVE?
Current player count on SX PVE: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 1 players.
Against other Rust servers, where is SX PVE placed?
Player hours over seven days place SX PVE at #7,492, within the top 34% of ranked servers.
Schedules
On SX PVE, what does the data show for wipe day?
An average of 5 players was recorded at the busiest point of its recent wipes. At 21 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on SX PVE?
The force wipe is the only wipe at SX PVE, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 28 days ago.
Settings
What settings and rules apply on SX PVE?
No gather rate is stated in the name of SX PVE. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has SX PVE loaded?
Size 4,250 with seed 544572799: that is the procedural map SX PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does SX PVE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include SX PVE: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on SX PVE?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags SX PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is SX PVE joined?
Enter client.connect 212.22.85.115:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.