StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S2852Server sheetchecked 10m ago

Magic World #2 - Modded 3x (No limit) Wipe 23.10

Online 212.22.93.128:28014 checked 10m ago

3x weekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 9
Rank#2,852top 13%
Last wipe5d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 11:57 UTC
Fig. 1

Players

AveragePeak
02.557.51001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Magic World #2 - Modded 3x (No limit) Wipe 23.10
Fig. 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:57 UTC, in 1d 11h. Its weekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 11hFri 30 Oct, 11:57 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 11hFri 6 Nov, 11:57 UTC
  4. 15d 11hFri 13 Nov, 11:57 UTC
  5. 22d 11hFri 20 Nov, 11:57 UTC
  6. 29d 11hFri 27 Nov, 11:57 UTC
  7. 35d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 11hFri 4 Dec, 11:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:57 UTC5d ago 6 – running 0
Fri 16 Oct, 20:48 UTC12d ago 7 halved by day 1 6.6 days 0
Fri 16 Oct, 12:02 UTC12d ago 7 – 0.4 days 1
Sat 10 Oct, 05:30 UTC18d ago 12 halved by day 3 6.3 days 1
Fri 2 Oct, 11:26 UTC26d ago 9 halved by day 3 7.8 days 1
Fri 25 Sep, 13:15 UTC33d ago 9 halved by day 5 6.9 days 7
Fri 18 Sep, 12:09 UTC40d ago 12 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Magic World #2 - Modded 3x (No limit) Wipe 23.10, and is it up?

At this moment Magic World #2 - Modded 3x (No limit) Wipe 23.10 is online. About 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Magic World #2 - Modded 3x (No limit) Wipe 23.10 perform, as measured?

The last 48 hours give an average of 42 server fps and a floor of 14. Counted at its highest: 183,955 entities, buildings, deployables and the rest of the world included. 3,910 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Magic World #2 - Modded 3x (No limit) Wipe 23.10 hosted?

No region is published by Magic World #2 - Modded 3x (No limit) Wipe 23.10. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 212.22.93.128:28014.

What Rust version is recorded for Magic World #2 - Modded 3x (No limit) Wipe 23.10?

Rust network protocol 2635 and build 168909 on Windows: that is what Magic World #2 - Modded 3x (No limit) Wipe 23.10 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

At the last refresh, Magic World #2 - Modded 3x (No limit) Wipe 23.10 recorded 0 players across 100 slots. The seven-day mean is 1 players; the peak over the same period is 9. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 8 players.

In the rankings, which position does Magic World #2 - Modded 3x (No limit) Wipe 23.10 hold?

Over the last seven days, Magic World #2 - Modded 3x (No limit) Wipe 23.10 records #2,852 for player hours: the top 13% of all ranked servers.

Wipe data

What is recorded on Magic World #2 - Modded 3x (No limit) Wipe 23.10 on wipe day?

At their busiest, its recent wipes drew 7 players on average. At 31 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.

Which times and days are wipes plotted at on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

Its tag is followed for the prediction: too few of Magic World #2 - Modded 3x (No limit) Wipe 23.10's wipes are on record to confirm the schedule. Friday 30 October at 11:57 UTC is the date its next wipe is due. 5 days 12 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

What settings and rules apply on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

3x gather is stated in the name of Magic World #2 - Modded 3x (No limit) Wipe 23.10. The group limit is 30 players. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Magic World #2 - Modded 3x (No limit) Wipe 23.10?

Size 4,000 with seed 4290534119: that is the procedural map Magic World #2 - Modded 3x (No limit) Wipe 23.10 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Magic World #2 - Modded 3x (No limit) Wipe 23.10 appear among the Rust Graphs lists and filters?

On Rust Graphs, Magic World #2 - Modded 3x (No limit) Wipe 23.10 is placed in these lists: 3x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Which meaning is attached to each tag on Magic World #2 - Modded 3x (No limit) Wipe 23.10?

Tags published by Magic World #2 - Modded 3x (No limit) Wipe 23.10, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Magic World #2 - Modded 3x (No limit) Wipe 23.10 joined?

Enter client.connect 212.22.93.128:28014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://magic-world.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded