StatusLive Servers online11,622 Players33,162 Populated2,812 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S1964Server sheetchecked 9m ago

Magic World #1 - Long (Classic x1 | Vanilla)

Online EU 212.22.93.15:28024 checked 9m ago

1x monthly wipes vanillaoxide
Connect
Players now 0/ 300 0% full
7-day average2peak 10
Rank#1,964top 9% · #764 in EU
Last wipe22d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Magic World #1 - Long (Classic x1 | Vanilla)
Fig. 2

Server performance

02040608007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap3.8 daysbetween real wipes
wipe-day peak11players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:01 UTC22d ago 9 – running 1
Fri 2 Oct, 11:29 UTC26d ago 13 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
154 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average
84 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average
22 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
43 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
37 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 124 on average
37 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Magic World #1 - Long (Classic x1 | Vanilla), and is it up?

Right now, Magic World #1 - Long (Classic x1 | Vanilla) is recorded as online. Counted from its reported uptime, the last restart was about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Magic World #1 - Long (Classic x1 | Vanilla) stable in the figures recorded?

The last 48 hours give an average of 33 server fps and a floor of 23. Counted at its highest: 226,993 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,317 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Magic World #1 - Long (Classic x1 | Vanilla)?

With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.22.93.15:28024 is its address.

What Rust version is recorded for Magic World #1 - Long (Classic x1 | Vanilla)?

On Windows, Magic World #1 - Long (Classic x1 | Vanilla) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Magic World #1 - Long (Classic x1 | Vanilla)?

Current player count on Magic World #1 - Long (Classic x1 | Vanilla): 0, of 300 slots. Averaged across seven days, the player count is 2, with a peak of 10. Over the last 48 hours the busiest hour was 13:00 UTC, at an average of 6 players.

In the rankings, which position does Magic World #1 - Long (Classic x1 | Vanilla) hold?

Magic World #1 - Long (Classic x1 | Vanilla) also measures #764 in Europe on the same seven-day player-hour count, at #1,964 globally and in the top 9% of ranked servers.

Wipe times

What happens on Magic World #1 - Long (Classic x1 | Vanilla) on the day of a wipe?

The recent wipes averaged a busiest count of 11 players. At 12 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On Magic World #1 - Long (Classic x1 | Vanilla), when do wipes occur?

The force wipe is the only wipe at Magic World #1 - Long (Classic x1 | Vanilla), once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 22 days 23 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Magic World #1 - Long (Classic x1 | Vanilla) run, and what rules?

The name records 1x gather for Magic World #1 - Long (Classic x1 | Vanilla). No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for Magic World #1 - Long (Classic x1 | Vanilla)?

Magic World #1 - Long (Classic x1 | Vanilla) runs a procedural map of size 4,500 with seed 1615018777, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Magic World #1 - Long (Classic x1 | Vanilla) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Magic World #1 - Long (Classic x1 | Vanilla): Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

On Magic World #1 - Long (Classic x1 | Vanilla), what is meant by each tag?

The game's server browser reads these tags from Magic World #1 - Long (Classic x1 | Vanilla): gmvanilla (Game mode): This is vanilla survival; mp300 (Max players): 300 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Magic World #1 - Long (Classic x1 | Vanilla) joined?

Enter client.connect 212.22.93.15:28024 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://magic-world.gamestores.app.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp300
Max players 300 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Other

jp0
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded