StatusLive Servers online11,823 Players87,533 Populated3,986 Wiped · 3 h168 Interval5 min Date28 OCT 2026

DWG RG-S13950Server sheetchecked 18m ago

Rust START Server

Online 212.22.93.196:28044 checked 18m ago

monthly wipes
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#13,950top 63%
Last wipe23d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Rust START Server
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
517 / 525
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
301 / 325
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 180 on average
154 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average
209 / 400
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 136 on average
76 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 129 on average
163 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust START Server, and is it up?

Right now, Rust START Server is recorded as online. The uptime it reports puts the last restart at about 9 days 20 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.

How does Rust START Server perform, as measured?

62 server fps on average over the last 48 hours, and never under 31. Counted at its highest: 48,601 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,865 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust START Server hosted?

No region is published by Rust START Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.22.93.196:28044.

What Rust version is recorded for Rust START Server?

Rust network protocol 2634 and build 166652 on Windows: that is what Rust START Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust START Server?

0 of 1 slots on Rust START Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Rust START Server hold?

Within the top 63% of all ranked servers: Rust START Server at #13,950 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Rust START Server?

Estimated from the force wipe is when Rust START Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 days 1 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Map and rules

Which settings does Rust START Server run, and what rules?

No gather rate is stated in the name of Rust START Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Rust START Server played?

Rust START Server runs a procedural map of size 3,000 with seed 1605290779, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust START Server?

On Rust Graphs, Rust START Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rust START Server?

The game's server browser reads these tags from Rust START Server: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust START Server?

Enter client.connect 212.22.93.196:28044 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build 166652 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded