StatusLive Servers online11,718 Players61,678 Populated3,282 Wiped · 3 h174 Interval5 min Date30 OCT 2026

DWG RG-S15498Server sheetchecked 37d ago

Rust START Server

Offline 212.22.93.44:28014 checked 37d ago

monthly wipes
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe68d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust START Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
120 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average
87 / 200
03
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average
99 / 400
04
[EU East] Facepunch 4EU · groups of 8+ · monthly · 159 on average
46 / 350
05
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 124 on average
145 / 200
06
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average
52 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust START Server, and is it up?

Last seen 37 days 21 hours ago; right now Rust START Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Rust START Server hosted?

A region is not published by Rust START Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.22.93.44:28014.

What Rust version is recorded for Rust START Server?

On Windows, Rust START Server runs Rust network protocol 2632 and build 161125. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Rust START Server?

No response from Rust START Server; the server was last seen 37 days 21 hours ago.

What rank has been recorded for Rust START Server?

Player hours over seven days place Rust START Server at #15,498, within the top 68% of ranked servers.

Schedules

What wipe schedule has been recorded for Rust START Server?

Estimated from the force wipe is when Rust START Server's next wipe falls. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 68 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on Rust START Server?

The name of Rust START Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust START Server played?

Rust START Server runs a procedural map of size 3,000 with seed 1605290779, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Rust START Server?

On Rust Graphs, Rust START Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

On Rust START Server, what is meant by each tag?

Tags published by Rust START Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust START Server?

In Rust, press F1 and type client.connect 212.22.93.44:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,^m,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build 161125 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded