StatusLive Servers online11,857 Players101,834 Populated3,918 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S8762Server sheetchecked 5m ago

My Server

Online 212.220.216.79:11111 checked 5m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#8,762top 39%
Last wipe13h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75120:0004:0017:0002:0010:0018:00Wiped Thu 29 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on My Server
Fig. 2

Server performance

Server fpsWipe
010020030040020:0004:0017:0002:0010:0018:00Wiped Thu 29 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctMon 5 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:49 UTC13h ago – – running 0
Tue 20 Oct, 15:38 UTC9d ago – – – 1
Mon 5 Oct, 07:22 UTC24d ago 1 halved by day 1 15.3 days 1
Wed 30 Sep, 04:12 UTC29d ago 1 held half 5.1 days 0
Tue 29 Sep, 15:24 UTC30d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Server, and is it online now?

At this moment My Server is online. The uptime it reports puts the last restart at about 11 hours ago. 62 of 168 hours up over the last 7 full days, which is 37% of the time. First seen by Rust Graphs on 14 September 2026.

How does My Server perform, as measured?

164 server fps on average over the last 48 hours, and never under 52. Counted at its highest: 122,333 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,633 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is My Server hosted?

No region is published by My Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.220.216.79:11111.

On which Rust version is My Server running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on My Server. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Server?

At the last refresh, My Server recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

What rank has been recorded for My Server?

Player hours over seven days place My Server at #8,762, within the top 39% of ranked servers.

Schedules

What is recorded on My Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on My Server?

No next wipe can be predicted for My Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 hours ago the current world was made.

Settings

Which rules and settings are recorded for My Server?

No gather rate is stated in the name of My Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is My Server played?

My Server runs a procedural map of size 2,500 with seed 1234567, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain My Server?

These Rust Graphs lists include My Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

On My Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags My Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is My Server joined?

In Rust, press F1 and type client.connect 212.220.216.79:11111 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded