StatusLive Servers online11,698 Players53,885 Populated3,236 Wiped · 3 h139 Interval5 min Date29 OCT 2026

DWG RG-S10449Server sheetchecked 9m ago

T&T | NoCraft | Loot • Recycle • Survive

Online 212.232.75.180:27013 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,449top 47%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on T&T | NoCraft | Loot • Recycle • Survive
Fig. 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:30 UTC11d ago 0 – running 0
Sat 3 Oct, 15:25 UTC25d ago 1 halved by day 2 14.5 days 0
Fri 2 Oct, 08:47 UTC27d ago 1 – 1.3 days 0
Thu 17 Sep, 16:22 UTC41d ago 3 halved by day 2 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is T&T | NoCraft | Loot • Recycle • Survive, and is it online now?

Right now, T&T | NoCraft | Loot • Recycle • Survive is recorded as online. Counted from its reported uptime, the last restart was about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does T&T | NoCraft | Loot • Recycle • Survive perform, as measured?

211 server fps on average over the last 48 hours, and never under 193. Counted at its highest: 52,798 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,264 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for T&T | NoCraft | Loot • Recycle • Survive?

No region is published by T&T | NoCraft | Loot • Recycle • Survive. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 212.232.75.180:27013.

On which Rust version is T&T | NoCraft | Loot • Recycle • Survive running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on T&T | NoCraft | Loot • Recycle • Survive. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on T&T | NoCraft | Loot • Recycle • Survive?

Current player count on T&T | NoCraft | Loot • Recycle • Survive: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 21:00 UTC, averaging 1 players.

What rank has been recorded for T&T | NoCraft | Loot • Recycle • Survive?

Within the top 47% of all ranked servers: T&T | NoCraft | Loot • Recycle • Survive at #10,449 for player hours, seven days recorded.

Wipe times

What is recorded on T&T | NoCraft | Loot • Recycle • Survive on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on T&T | NoCraft | Loot • Recycle • Survive?

T&T | NoCraft | Loot • Recycle • Survive wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 11 days 7 hours ago the current world was made.

Rules and settings

Which settings does T&T | NoCraft | Loot • Recycle • Survive run, and what rules?

Gather rate for T&T | NoCraft | Loot • Recycle • Survive: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has T&T | NoCraft | Loot • Recycle • Survive loaded?

T&T | NoCraft | Loot • Recycle • Survive runs a procedural map of size 3,500 with seed 951471103, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain T&T | NoCraft | Loot • Recycle • Survive?

These Rust Graphs lists include T&T | NoCraft | Loot • Recycle • Survive: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on T&T | NoCraft | Loot • Recycle • Survive?

The game's server browser reads these tags from T&T | NoCraft | Loot • Recycle • Survive: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is T&T | NoCraft | Loot • Recycle • Survive joined?

Enter client.connect 212.232.75.180:27013 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded