DWG RG-S15941Server sheetchecked 23d ago
TroubleChute
Offline 212.3.130.143:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:01 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TroubleChute, and is it online now?
TroubleChute is offline at this moment; 23 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 2 October 2026.
What location is recorded for TroubleChute?
A region is not published by TroubleChute. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 212.3.130.143:28015.
On which Rust version is TroubleChute running?
Rust network protocol 2634 and build 166586 on Windows: that is what TroubleChute runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for TroubleChute?
TroubleChute is not responding at the latest refresh; the last record of it online is 23 days 6 hours ago.
What rank has been recorded for TroubleChute?
Player hours over seven days place TroubleChute at #15,941, within the top 71% of ranked servers.
Wipe data
What happens on TroubleChute on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on TroubleChute?
The record of TroubleChute's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 8 hours ago.
Map and rules
Which rules and settings are recorded for TroubleChute?
Gather rate for TroubleChute: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
On which map is TroubleChute played?
TroubleChute runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TroubleChute?
These Rust Graphs lists include TroubleChute: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On TroubleChute, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags TroubleChute publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TroubleChute?
Enter client.connect 212.3.130.143:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.