DWG RG-S16947Server sheetchecked 30d ago
Server name on in-game server list
Offline 212.68.225.49:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 20:58 UTC32d ago | 1 | – | running | 1 |
| Mon 21 Sep, 10:14 UTC37d ago | 1 | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Server name on in-game server list, and is it up?
The current state of Server name on in-game server list is offline, with the last sighting 30 days 22 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 212.68.225.49:28015.
What Rust version is recorded for Server name on in-game server list?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Server name on in-game server list?
Server name on in-game server list is not responding at the latest refresh; the last record of it online is 30 days 22 hours ago.
In the rankings, which position does Server name on in-game server list hold?
Over the last seven days, Server name on in-game server list records #16,947 for player hours: the top 71% of all ranked servers.
Wipe data
On Server name on in-game server list, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On Server name on in-game server list, when do wipes occur?
Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 32 days 10 hours ago.
Map and rules
What settings and rules apply on Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
Where does Server name on in-game server list appear among the Rust Graphs lists and filters?
On Rust Graphs, Server name on in-game server list is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Server name on in-game server list, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Server name on in-game server list publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Server name on in-game server list joined?
Enter client.connect 212.68.225.49:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.