StatusLive Servers online11,742 Players66,506 Populated3,391 Wiped · 3 h202 Interval5 min Date29 OCT 2026

DWG RG-S16363Server sheetchecked 34d ago

nameserver

Offline 212.79.110.109:28015 checked 34d ago

moddedoxide
Connect
Players now 0/ 15 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe92d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for nameserver, and is it up?

nameserver is offline at this moment; 34 days 9 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

No region is published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 212.79.110.109:28015 is its address.

What Rust version is recorded for nameserver?

On Windows, nameserver runs Rust network protocol 2631 and build 158240. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on nameserver?

No response from nameserver; the server was last seen 34 days 9 hours ago.

What rank has been recorded for nameserver?

Within the top 71% of all ranked servers: nameserver at #16,363 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for nameserver?

nameserver's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 92 days 13 hours ago.

Rules and settings

What settings and rules apply on nameserver?

No gather rate is stated in the name of nameserver. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Lists and filters

Where does nameserver appear among the Rust Graphs lists and filters?

On Rust Graphs, nameserver is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On nameserver, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The default team size of 8 applies; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is nameserver joined?

Enter client.connect 212.79.110.109:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit The default team size of 8 applies.
v2631
Protocol Your game must match protocol 2631 to join.
cs158240
Build Build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded