DWG RG-S14828Server sheetchecked 6m ago
Raiders of the Deep
Online 213.133.102.113:28035 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | 1 | – | running | 0 |
| Sun 20 Sep, 19:55 UTC38d ago | 2 | held half | 10.9 days | 1 |
| Sat 19 Sep, 17:10 UTC39d ago | 4 | – | 1.1 days | 1 |
| Thu 17 Sep, 17:45 UTC41d ago | 3 | held half | 2 days | 2 |
| Wed 16 Sep, 18:38 UTC42d ago | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Raiders of the Deep online, and what uptime has been recorded?
Right now, Raiders of the Deep is recorded as online. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is Raiders of the Deep stable in the figures recorded?
214 server fps on average over the last 48 hours, and never under 165. Counted at its highest: 25,291 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,908 MB. Players feel low fps and a climbing entity count as lag.
In which location is Raiders of the Deep hosted?
No region is published by Raiders of the Deep. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.133.102.113:28035 is its address.
On which Rust version is Raiders of the Deep running?
On Linux, Raiders of the Deep runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Raiders of the Deep?
0 of 40 slots on Raiders of the Deep are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.
What rank has been recorded for Raiders of the Deep?
Over the last seven days, Raiders of the Deep records #14,828 for player hours: the top 67% of all ranked servers.
Wipe times
What happens on Raiders of the Deep on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 22 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Raiders of the Deep, when do wipes occur?
There is no next wipe to predict at Raiders of the Deep, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 15 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Raiders of the Deep?
Gather rate for Raiders of the Deep: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Raiders of the Deep played?
Custom map at size 3,000 on Raiders of the Deep, with the file published for download from this page.
Lists and filters
Where does Raiders of the Deep appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Raiders of the Deep: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Raiders of the Deep, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Raiders of the Deep publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Raiders of the Deep?
Connect with client.connect 213.133.102.113:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://dauerdrauf.com/ is its website.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
