StatusLive Servers online11,658 Players48,164 Populated3,140 Wiped · 3 h112 Interval5 min Date29 OCT 2026

DWG RG-S14828Server sheetchecked 6m ago

Raiders of the Deep

Online 213.133.102.113:28035 checked 6m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#14,828top 67%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Raiders of the Deep
Fig. 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Sun 20 Sep, 19:55 UTC38d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC39d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC41d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC42d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is Raiders of the Deep online, and what uptime has been recorded?

Right now, Raiders of the Deep is recorded as online. Counted from its reported uptime, the last restart was about 1 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Raiders of the Deep stable in the figures recorded?

214 server fps on average over the last 48 hours, and never under 165. Counted at its highest: 25,291 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,908 MB. Players feel low fps and a climbing entity count as lag.

In which location is Raiders of the Deep hosted?

No region is published by Raiders of the Deep. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.133.102.113:28035 is its address.

On which Rust version is Raiders of the Deep running?

On Linux, Raiders of the Deep runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Raiders of the Deep?

0 of 40 slots on Raiders of the Deep are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2.

What rank has been recorded for Raiders of the Deep?

Over the last seven days, Raiders of the Deep records #14,828 for player hours: the top 67% of all ranked servers.

Wipe times

What happens on Raiders of the Deep on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. At 22 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Raiders of the Deep, when do wipes occur?

There is no next wipe to predict at Raiders of the Deep, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 27 days 15 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Raiders of the Deep?

Gather rate for Raiders of the Deep: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Raiders of the Deep played?

Custom map at size 3,000 on Raiders of the Deep, with the file published for download from this page.

Lists and filters

Where does Raiders of the Deep appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Raiders of the Deep: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Raiders of the Deep, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Raiders of the Deep publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Raiders of the Deep?

Connect with client.connect 213.133.102.113:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://dauerdrauf.com/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded