StatusLive Servers online11,842 Players65,813 Populated3,613 Wiped · 3 h128 Interval5 min Date27 OCT 2026

DWG RG-S14265Server sheetchecked 11m ago

Lothar

Online 213.136.87.44:28215 checked 11m ago

quad moddedoxidesoftcore
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#14,265top 64%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Lothar
Fig. 2

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers, and #591 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:30 UTC22d ago 2 – running 2
Mon 5 Oct, 08:27 UTC22d ago 2 – 0.5 days 1
Sun 4 Oct, 18:58 UTC23d ago 2 – 0.6 days 0
Fri 2 Oct, 18:43 UTC25d ago 1 held half 2 days 0
Thu 1 Oct, 22:06 UTC FW26d ago 1 – 0.9 days 0
Mon 21 Sep, 17:44 UTC36d ago 2 held half 10.2 days 0
Sun 20 Sep, 19:11 UTC37d ago 2 – 0.9 days 0
Sun 20 Sep, 12:15 UTC37d ago 2 – 0.3 days 0
Sat 19 Sep, 09:24 UTC38d ago 2 – 1.1 days 0
Fri 18 Sep, 18:45 UTC39d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 3 / 100
02 2 / 233
03
ProRowquad · 2 on average
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04
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21 / 350
05
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06
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Lothar online, and what uptime has been recorded?

At this moment Lothar is online. Counted from its reported uptime, the last restart was about 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Lothar show?

56 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 52,087 entities, buildings, deployables and the rest of the world included. 1,728 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Lothar hosted?

A region is not published by Lothar. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.136.87.44:28215 is its address.

What Rust version is recorded for Lothar?

On Windows, Lothar runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Lothar?

0 of 50 slots on Lothar are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Lothar?

Over the last seven days, Lothar records #14,265 for player hours: the top 64% of all ranked servers. #591 against other quad servers.

Wipe data

What is recorded on Lothar on wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Lothar?

No next wipe can be predicted for Lothar: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 2 hours ago the current world was made.

Settings

Which rules and settings are recorded for Lothar?

The name of Lothar records no gather rate. Groups: 4 players maximum (quad). softcore, Easier than standard, from Facepunch, and part of your loot is kept, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

Which map has Lothar loaded?

Seed 1973365795 and size 3,000 define the procedural map Lothar generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Lothar appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Lothar are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meaning is attached to each tag on Lothar?

Tags published by Lothar, and read by the game's server browser: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Lothar?

In Rust, press F1 and type client.connect 213.136.87.44:28215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players The slot count is 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded