StatusLive Servers online11,626 Players40,809 Populated2,991 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S6624Server sheetchecked 7m ago

4Netplayers-5400HalleinGoesRust

Online 213.202.203.53:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#6,624top 30%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers-5400HalleinGoesRust
Fig. 2

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:29 UTC21d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for 4Netplayers-5400HalleinGoesRust, and is it up?

Right now, 4Netplayers-5400HalleinGoesRust is recorded as online. Counted from its reported uptime, the last restart was about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

Is 4Netplayers-5400HalleinGoesRust stable in the figures recorded?

Average server fps over the last 48 hours is 28; the lowest was 21. Counted at its highest: 793,856 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 8,913 MB. Players feel low fps and a climbing entity count as lag.

In which location is 4Netplayers-5400HalleinGoesRust hosted?

There is no region published by 4Netplayers-5400HalleinGoesRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.202.203.53:28015 is its address.

On which Rust version is 4Netplayers-5400HalleinGoesRust running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on 4Netplayers-5400HalleinGoesRust. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on 4Netplayers-5400HalleinGoesRust?

Current player count on 4Netplayers-5400HalleinGoesRust: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

In the rankings, which position does 4Netplayers-5400HalleinGoesRust hold?

Player hours over seven days place 4Netplayers-5400HalleinGoesRust at #6,624, within the top 30% of ranked servers.

Schedules

On 4Netplayers-5400HalleinGoesRust, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 25 hours after the latest wipe the crowd was at its peak.

On 4Netplayers-5400HalleinGoesRust, when do wipes occur?

4Netplayers-5400HalleinGoesRust's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 14 hours ago.

Map and rules

What settings and rules apply on 4Netplayers-5400HalleinGoesRust?

Gather rate for 4Netplayers-5400HalleinGoesRust: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for 4Netplayers-5400HalleinGoesRust?

Seed 1234567890 and size 4,500 define the procedural map 4Netplayers-5400HalleinGoesRust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does 4Netplayers-5400HalleinGoesRust appear among the Rust Graphs lists and filters?

These Rust Graphs lists include 4Netplayers-5400HalleinGoesRust: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers-5400HalleinGoesRust?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 4Netplayers-5400HalleinGoesRust publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to 4Netplayers-5400HalleinGoesRust?

Enter client.connect 213.202.203.53:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded