DWG RG-S7477Server sheetchecked 8m ago
Black Muerta 4Netplayers
Online 213.202.205.35:21600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Black Muerta 4Netplayers, and is it up?
Right now, Black Muerta 4Netplayers is recorded as online. The uptime it reports puts the last restart at about 2 days 3 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.
What does the recorded performance of Black Muerta 4Netplayers show?
Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 91,194 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,199 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Black Muerta 4Netplayers?
There is no region published by Black Muerta 4Netplayers. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 213.202.205.35:21600 is its address.
What Rust version is recorded for Black Muerta 4Netplayers?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Black Muerta 4Netplayers. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Black Muerta 4Netplayers?
Current player count on Black Muerta 4Netplayers: 0, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 2.
In the rankings, which position does Black Muerta 4Netplayers hold?
Player hours over seven days place Black Muerta 4Netplayers at #7,477, within the top 34% of ranked servers.
Schedules
What wipe schedule has been recorded for Black Muerta 4Netplayers?
Black Muerta 4Netplayers's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 17 hours ago the current world was made.
Map and rules
Which settings does Black Muerta 4Netplayers run, and what rules?
No gather rate is stated in the name of Black Muerta 4Netplayers. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Black Muerta 4Netplayers?
Black Muerta 4Netplayers runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Black Muerta 4Netplayers appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Black Muerta 4Netplayers are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Black Muerta 4Netplayers?
The game's server browser reads these tags from Black Muerta 4Netplayers: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Black Muerta 4Netplayers?
In Rust, press F1 and type client.connect 213.202.205.35:21600 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.