DWG RG-S12978Server sheetchecked 10d ago
4Netplayers Rust Server probe 1
Offline 213.202.205.40:23500 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is 4Netplayers Rust Server probe 1 online, and what uptime has been recorded?
The current state of 4Netplayers Rust Server probe 1 is offline, with the last sighting 10 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.
In which location is 4Netplayers Rust Server probe 1 hosted?
No region is published by 4Netplayers Rust Server probe 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 213.202.205.40:23500 is its address.
What Rust version is recorded for 4Netplayers Rust Server probe 1?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on 4Netplayers Rust Server probe 1?
The latest refresh records 4Netplayers Rust Server probe 1 as offline, last seen 10 days 14 hours ago.
What rank has been recorded for 4Netplayers Rust Server probe 1?
Player hours over seven days place 4Netplayers Rust Server probe 1 at #12,978, within the top 59% of ranked servers.
Wipe times
Which times and days are wipes plotted at on 4Netplayers Rust Server probe 1?
The record of 4Netplayers Rust Server probe 1's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 17 hours ago the current world was made.
Settings
Which rules and settings are recorded for 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has 4Netplayers Rust Server probe 1 loaded?
Seed 1234567890 and size 4,450 define the procedural map 4Netplayers Rust Server probe 1 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers Rust Server probe 1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include 4Netplayers Rust Server probe 1: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on 4Netplayers Rust Server probe 1?
Tags published by 4Netplayers Rust Server probe 1, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join 4Netplayers Rust Server probe 1?
Connect with client.connect 213.202.205.40:23500: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.