DWG RG-S13666Server sheetchecked 10m ago
Angry Bullets
Online 213.202.205.7:20300 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 20:13 UTC7h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Angry Bullets, and is it online now?
Right now, Angry Bullets is recorded as online. Counted from its reported uptime, the last restart was about 5 hours ago. 4 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Angry Bullets perform, as measured?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 89,958 entities, buildings, deployables and the rest of the world included. 1,987 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Angry Bullets hosted?
There is no region published by Angry Bullets. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 213.202.205.7:20300.
On which Rust version is Angry Bullets running?
On Linux, Angry Bullets runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Angry Bullets?
0 of 10 slots on Angry Bullets are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 0 players.
Against other Rust servers, where is Angry Bullets placed?
Player hours over seven days place Angry Bullets at #13,666, within the top 61% of ranked servers.
Wipe times
On Angry Bullets, when do wipes occur?
Too few wipes are on record for Angry Bullets to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 hours ago.
Rules and settings
Which settings does Angry Bullets run, and what rules?
Gather rate for Angry Bullets: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Angry Bullets?
Angry Bullets runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Angry Bullets?
On Rust Graphs, Angry Bullets is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
On Angry Bullets, what is meant by each tag?
The game's server browser reads these tags from Angry Bullets: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Angry Bullets joined?
Enter client.connect 213.202.205.7:20300 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.