DWG RG-S15982Server sheetchecked 23d ago
4Netplayers Racoon
Offline 213.202.226.77:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 04:44 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is 4Netplayers Racoon, and is it online now?
The current state of 4Netplayers Racoon is offline, with the last sighting 23 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is 4Netplayers Racoon hosted?
No region is published by 4Netplayers Racoon. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 213.202.226.77:28015.
On which Rust version is 4Netplayers Racoon running?
On Linux, 4Netplayers Racoon runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on 4Netplayers Racoon?
The latest refresh records 4Netplayers Racoon as offline, last seen 23 days 2 hours ago.
What rank has been recorded for 4Netplayers Racoon?
Within the top 71% of all ranked servers: 4Netplayers Racoon at #15,982 for player hours, seven days recorded.
Wipe times
On 4Netplayers Racoon, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for 4Netplayers Racoon?
Too few wipes are on record for 4Netplayers Racoon to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 23 days 9 hours ago.
Rules and settings
Which rules and settings are recorded for 4Netplayers Racoon?
Gather rate for 4Netplayers Racoon: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for 4Netplayers Racoon?
Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Racoon runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does 4Netplayers Racoon appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 4Netplayers Racoon are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Racoon?
Tags published by 4Netplayers Racoon, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join 4Netplayers Racoon?
In Rust, press F1 and type client.connect 213.202.226.77:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.