DWG RG-S15437Server sheetchecked 7d ago
MGCDRP | RustPvEDE - TestServer
Offline 213.220.150.92:28025 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:29 UTC7d ago | 0 | – | running | 0 |
| Tue 20 Oct, 23:14 UTC8d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for MGCDRP | RustPvEDE - TestServer, and is it up?
MGCDRP | RustPvEDE - TestServer is offline at this moment; 7 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.
What location is recorded for MGCDRP | RustPvEDE - TestServer?
A region is not published by MGCDRP | RustPvEDE - TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 213.220.150.92:28025.
On which Rust version is MGCDRP | RustPvEDE - TestServer running?
Rust network protocol 2634 and build 167781 on Windows: that is what MGCDRP | RustPvEDE - TestServer runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on MGCDRP | RustPvEDE - TestServer?
The latest refresh records MGCDRP | RustPvEDE - TestServer as offline, last seen 7 days 22 hours ago.
Against other Rust servers, where is MGCDRP | RustPvEDE - TestServer placed?
Within the top 69% of all ranked servers: MGCDRP | RustPvEDE - TestServer at #15,437 for player hours, seven days recorded.
Schedules
What happens on MGCDRP | RustPvEDE - TestServer on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for MGCDRP | RustPvEDE - TestServer?
Too few wipes are on record for MGCDRP | RustPvEDE - TestServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 7 days 23 hours ago the current world was made.
Map and rules
What settings and rules apply on MGCDRP | RustPvEDE - TestServer?
Gather rate for MGCDRP | RustPvEDE - TestServer: not stated in the name. 24 players per group at most. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain MGCDRP | RustPvEDE - TestServer?
These Rust Graphs lists include MGCDRP | RustPvEDE - TestServer: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on MGCDRP | RustPvEDE - TestServer?
Tags published by MGCDRP | RustPvEDE - TestServer, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots; ts24 (Group limit): The team limit is 24; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is MGCDRP | RustPvEDE - TestServer joined?
Enter client.connect 213.220.150.92:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts24,^z,^y
Game
gmvanilla
mp100
ts24
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.