StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S15325Server sheetchecked 10d ago

ProCelle Testing

Offline 213.32.27.215:28015 checked 10d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,325top 70%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ProCelle Testing
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ProCelle Testing, and is it up?

ProCelle Testing is offline at this moment; 10 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 10 October 2026.

What location is recorded for ProCelle Testing?

There is no region published by ProCelle Testing. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 213.32.27.215:28015.

What Rust version is recorded for ProCelle Testing?

Rust network protocol 2634 and build 167398 on Linux: that is what ProCelle Testing runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on ProCelle Testing?

No response from ProCelle Testing; the server was last seen 10 days 4 hours ago.

In the rankings, which position does ProCelle Testing hold?

Over the last seven days, ProCelle Testing records #15,325 for player hours: the top 70% of all ranked servers.

Wipe data

What wipe schedule has been recorded for ProCelle Testing?

Too few wipes are on record for ProCelle Testing to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 1 hours ago.

Map and rules

Which rules and settings are recorded for ProCelle Testing?

Gather rate for ProCelle Testing: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has ProCelle Testing loaded?

ProCelle Testing runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain ProCelle Testing?

These Rust Graphs lists include ProCelle Testing: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on ProCelle Testing?

The game's server browser reads these tags from ProCelle Testing: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join ProCelle Testing?

In Rust, press F1 and type client.connect 213.32.27.215:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded