DWG RG-S15586Server sheetchecked 35d ago
Test
Offline 213.59.158.156:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and what uptime has been recorded?
The current state of Test is offline, with the last sighting 35 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
A region code of eu2 is published, but no region, by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 213.59.158.156:28015.
On which Rust version is Test running?
On Windows, Test runs Rust network protocol 2556 and build 104046. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Test?
No response from Test; the server was last seen 35 days 2 hours ago.
What rank has been recorded for Test?
Player hours over seven days place Test at #15,586, within the top 71% of ranked servers.
Schedules
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 59 days 21 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. No group limit is published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Test played?
A procedural map, generated by the game, is what Test runs.
Tags
On Rust Graphs, which lists and filters contain Test?
These Rust Graphs lists include Test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.
On Test, what is meant by each tag?
Tags published by Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; v2556 (Protocol): Your game must match protocol 2556 to join; cs104046 (Build): 104046 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $reu2 (Region code): The region code recorded is eu2; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Test?
In Rust, press F1 and type client.connect 213.59.158.156:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$reu2,v2556,gmrust,cs104046,^o^z
Game
gmrust
mp1
v2556
cs104046
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.