StatusLive Servers online11,703 Players49,472 Populated2,998 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S15330Server sheetchecked 10d ago

Public Enemies

Offline 216.116.13.40:28015 checked 10d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,330top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Public Enemies
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Public Enemies, and is it online now?

The current state of Public Enemies is offline, with the last sighting 10 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

In which location is Public Enemies hosted?

There is no region published by Public Enemies. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 216.116.13.40:28015.

On which Rust version is Public Enemies running?

Rust network protocol 2634 and build 167781 on Windows: that is what Public Enemies runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Public Enemies?

Public Enemies is not responding at the latest refresh; the last record of it online is 10 days 2 hours ago.

What rank has been recorded for Public Enemies?

Within the top 69% of all ranked servers: Public Enemies at #15,330 for player hours, seven days recorded.

Wipe times

On Public Enemies, when do wipes occur?

The record of Public Enemies's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 11 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for Public Enemies?

No gather rate is stated in the name of Public Enemies. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Public Enemies played?

Public Enemies runs a procedural map of size 3,000 with seed 12345, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Public Enemies appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Public Enemies are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Public Enemies?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Public Enemies publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Public Enemies?

Connect with client.connect 216.116.13.40:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded