DWG RG-S7404Server sheetchecked 8m ago
Datawarp-Rust
Online 216.146.25.33:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:50 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Datawarp-Rust online, and what uptime has been recorded?
Right now, Datawarp-Rust is recorded as online. About 5 days 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 142 of 168 hours up, 85% of the time. First seen by Rust Graphs on 13 September 2026.
Is Datawarp-Rust stable in the figures recorded?
The last 48 hours give an average of 109 server fps and a floor of 58. Counted at its highest: 116,772 entities, buildings, deployables and the rest of the world included. 5,218 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Datawarp-Rust hosted?
No region is published by Datawarp-Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 216.146.25.33:28015.
On which Rust version is Datawarp-Rust running?
Rust network protocol 2635 and build 168909 on Linux: that is what Datawarp-Rust runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Datawarp-Rust?
0 of 100 slots on Datawarp-Rust are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 1 players.
Against other Rust servers, where is Datawarp-Rust placed?
Player hours over seven days place Datawarp-Rust at #7,404, within the top 33% of ranked servers.
Schedules
What happens on Datawarp-Rust on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Datawarp-Rust?
The record of Datawarp-Rust's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 2 hours ago.
Rules and settings
Which settings does Datawarp-Rust run, and what rules?
No gather rate is stated in the name of Datawarp-Rust. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Datawarp-Rust played?
Seed 27944 and size 4,500 define the procedural map Datawarp-Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Datawarp-Rust?
On Rust Graphs, Datawarp-Rust is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Datawarp-Rust?
Tags published by Datawarp-Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Datawarp-Rust?
Enter client.connect 216.146.25.33:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.